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Your Days Are Numbered

A small environment that was born out of a long holiday period and some recycling of props,materials and drawings from the past five years to speed up the process. I have tried to be more detailed than usual, and of course fear that this will have to be my standard from now on :'( :D

Lighting was built with Luoshuang's GPU Lightmass and takes about 12 minutes in Production quality on my 1080GTX.
I used ue4's forward renderer to have more controllable reflections (I have a years-old feud against screen space reflections) and MSAA for taking a better look around in VR.

The 360º screenshots were taken with Nvidia's Ansel tool, seeing as UE4's panoramic capture plugin had issues with forward rendering.